add -> Avastar -> With Triangles
The Avastar character is based on the
SL Avatar definition files
from Linden Lab.
After a short time (typically 2-4 secs) a new Avastar character is created in the 3D View and at the current 3D cursor location .
Back in Second Life
When you use Avastar’s default shape then you also need to test your work with a fresh created shape in SL.
What else you should know
- New Avastar characters can only be created when you are in Object Mode!
- A new character will be placed at the current 3D Cursor location.
- You can hide (‘h’) or remove (‘x’) not needed parts of the Avatar meshes (like the skirt or the hair for example) without breaking the tools.
- You can create as many characters as you like aside each other and so you can create multi-character animations.